Is it possible to understand whether we are in an overly realistic simulation like the Matrix? A group of physicists thinks it is possible to answer this question, and they launched a Kickstarter campaign to fund their experiments. Whether it is really possible to test this question and the implications of finding the answer are other questions to examine.
In its most basic form To Simulation Theory
According to , if humans (or any other species) were a race that continued to evolve over hundreds, thousands, or even millions of years, it would likely have quite high computing power. If we expand into the galaxy (or beyond), we will be able to harness the power of stars and even black holes. By using a tiny fraction of all that processing power of future generations” ancestry silmulations” possible.
Swedish philosopher and professor of Oxford University Nick Bostrom described in the article published in 2003, the idea behind ancestor simulations states that future generations will be able to run large simulations using massive processing power and load a kind of artificial consciousness into these simulations. Also, three possible scenarios are suggested in Bostrom’s paper. In the first of these scenarios, it is stated that the proportion of human-level civilizations that can reach the level that can run these simulations is close to zero. So, they probably disappear before they reach this level.
In the second option, the proportion of transhuman civilizations dealing with ancestor simulations is said to be close to zero. In other words, by the time we reach this processing power, our race has changed so much that either they are no longer interested in running these simulations, or those who are interested have limited access to the power to create this simulation, or these simulations are prohibited.
The third and final option is that the rate of people with experience in our species living in a simulation is very close to one. So, if the other two options are wrong, then this third option sort of has the technology and power for these simulations and launches multiple ancestor simulations over time. This means that a very large part of “humanity” on Earth be in a simulation but unaware of it.
So far this theory justifies philosophically. However, if some assumptions are made about the limits of potential simulations, it may be possible to test the answer to this question.
In 2017, a group of physicists said, ” About Testing Simulation Theory“, proposed several different methods with varying levels of complexity. His proposals are primarily based on the assumption that simulation has limited resources, that is, it assumes that everything in the universe does not “simulate” at the same time. Thus, this simulation, as in games, is something that the “player” does not observe. it saves processing power by not “drawing” things.
In this way, the key to determining whether we are in a simulation universe or a real universe is to determine when the information reaches us, the observers. To save work, the system calculates reality only when observed, causing unresolvable VR displays and continuity distortions (like the wave/particle dilemma), the authors write in the article. If it does this calculation only when observed by an observer (not a vehicle), it will be understood that we are in a simulation.
Although the team that launched the campaign says testing this isn’t as difficult as it sounds, it’s still a pretty tough process and involves a double-slit experiment. In the double slit experiment, photons are fired one by one from a screen with two slits towards a surface. The pattern that emerges after this ejection is the pattern you might expect when the photons are traveling in a wave form. No problem so far. But if you use a method to determine which slit the photons go through, that pattern turns into two lines, as if the photons were behaving like particles. When this detector is turned off, the pattern changes back to the previous shape. Our knowledge of “through which hole” the photon went determines how the photons behave. Photons can act both like a wave and like a particle, but only one of them when observed.